I find the new weapon, the spear, to be problematic. It has a really weak jab attack, taking way too long to kill a target. The charge attack feels too niche and unreliable, especially if you don't have a mount. I have a rework proposal that I believe will have the spear be more useful and make it feel more consistent.
The Changes
- Wood: 3 Attack Damage
- Gold: 3 Attack Damage
- Stone: 4 Attack Damage
- Copper: 4 Attack Damage
- Iron: 5 Attack Damage
- Diamond: 6 Attack Damage
- Netherite: 7 Attack Damage
- Attack Speed: 1.40 All Tiers
- Charge Attack should be capped, dealing 100%-250% of the spear's damage based on velocity
- When the Lunge enchantment is applied, it should replace the charge attack(making it right click to activate), separating it from the jab attack
- Instead of the lunge ability consuming durability or hunger, have it be on a cooldown instead
- Move pierce target ability into the enchantments category
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