In Java, skins have always been 64x64, and this would allow for greater player customization, as with 32x32 texture packs. It would also represent a change in parity with Bedrock.
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Parity means making features behave consistently across different Minecraft editions, most commonly between Minecraft: Java Edition and Minecraft: Bedrock Edition. Use this category to discuss released features that exist in both versions of the game but work differently. Please note that bugs are not parity issues and should be reported separately.
In Java, skins have always been 64x64, and this would allow for greater player customization, as with 32x32 texture packs. It would also represent a change in parity with Bedrock.
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