I really like the sound effects for the Copper Golems but I think you can hear them from too far away and too loudly. The noises completely drown everything else out within a very large area and have already become very fatiguing to listen to.
Maybe as a compromise to keep the "industrial" noise they make, only have these loud and far reaching sound effects playing while they're actively sorting items and not all of the time, even when there's nothing to be sorted. Just an idea, or reduce the distance these sound effects can be heard overall.
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