The copper golems feel somewhat limited in usefulness since they currently cannot even sort a basic starter base efficiently. A more practical design could involve them using categories when they cannot find an exact match for an item. For example, if a copper golem picks up a red rose but cannot locate that specific item, it should place it alongside other flowers. If no relevant category exists, the golem could then place the item in a chest which has mostly random things
If the golem still cannot find an appropriate spot, it should return the item to a copper chest and move on to the next task. At present, they are only truly effective for sorting simple resources such as coal and iron into designated chests, like those used in farms.
Additionally, it would be much more efficient if the golem could memorize items it has previously seen in chests. This way, instead of checking every chest repeatedly, it could go directly to the correct chest when it encounters the same item again.
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