Currently riptide Tridents will have some advantages over the nautilus, when used underwater (not on the surface or in rain). So this is not a major issue, but could still be a concern for some people.
An example of riptide advantabes is that tridents deal damage.
I propose a couple possible new ideas:
I believe the trident could be continually used while underwater, to drift through the water. However it becomes slower and has the overall damage lowered over time until you go a little faster than swimming.
The trident when initially used should not allow the player to turn, while nautilus dashing should allow slight tilting. This allows for a little more manuevering while still creating the thrill of risk.
When the nautilus dashes it should need to recharge, prehaps faster while near the seabed. 33 seconds max.
I believe this could help make nautilus dashing and riptide tridents more unique from each other for the majority of their uses.
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