Use this topic to provide feedback and discuss announced features for the Mounts of Mayhem game drop!

4

The spear has a lot of problems...

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    I agree that the spear animations need some work, especially the wobble animation! The way that the spear slowly twists to a flat position when it wobbles is very awkward. It should look like the Combat Test Snapshot bow animation that just moves up and down to indicate a struggle. The animation should be simple and barebones, like all other vanilla tool animations. 

  • 3
    Registered User commented
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    The same issue the mace has is the same the spear now has. No damage caps.

  • 2
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    I'm so glad there's some that can also see how out of place its animations are compared to everything else

  • 3
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    The general animation looks okay(when the spear is tilted) but I think some wobbling like bow's animation would be enough to indicate what it indicates instead of that multistage hell.

  • 1
    Registered User commented
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    We need an animation update for weapon attacks, enemies, doors/trapdoors (chests open so why not those as well) and other things!

  • 2
    Registered User commented
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    Dr. Thezbi Kazo mostly agrees with this opinion. 

    The damadge part of this feedback I think is true. But we need to be thinking about how mojang would nerf it. Cuz just taking away most of the damadge would turn it into a boring weapon. But the way it currently is is overpowered and makes all the owrk to get the mace usless cuz the is just as good and all it takes is the materials a shovel in a different crafting recipe. So we need to hep mojang think about how to fix this weapon in the best way possible.

    And about the animation I dont Disagree, but I also dont think it matters, that much.

    Keep up the good work. 

    - Dr. Thezbi Kazo king of Nerds neridiest of them all.