Villagers are often overseen and, unless they're a librarian, useless. I believe Villagers can become something greater. For starters, Villagers have farmers who collect the food and replant seeds, but villagers(unless forced) don't eat. With this small change, villagers will now have a hunger bar similar to the player's. This small change can do wonders for gameplay, as farming villagers will become essential to the survival of villagers. This can add more life to villagers, as they will now get together and feast at certain times. The addition of baby villagers should be random and not dependent on the player, but rather on the quality of the village. This also gives the player something to do, as after winning a raid, the villagers will look to the player as their leader, which can be declined if ignored. This change will be a big job for the player, as they will be the provider of seeds for farmers. Another feature could be whether the leader of the village or not, after gathering crops and replanting so many times, the farmer villager will eventually become an unemployed villager or nitwit. This is called the Villager Overhaul and not Farming Villager Overhaul because I have ideas for all villager types(even new ones)based on jobs and location, but I could only fit one type with this chat limit. Might post more ideas with this title in the future, unless everyone thinks this sucks lol,<3(if I do, I'll focus on butchers and nitwits next) -p.s sorry its long
Please sign in to leave a comment.
0 Comments