I suggest adding new mobs to create more immersive and dangerous ecosystems.
* Elephant:Spawns in Savanna. Neutral herd animal. Drops meat. Can knock down small trees when charged.
* Deer:Spawns in Forests and Taigas. Prey animal. Drops meat and leather. Flees from players and predators.
* Lion & Tiger:Spawn in Savanna/Jungle respectively. Hostile apex predators. Hunt deer and other prey mobs. Drop meat and a rare trophy item.
* Crocodile:Spawns in Rivers and Swamps. Ambush predator. Attacks players and animals that enter the water. Drops meat and scutes.
This would make exploration more exciting and biomes feel more unique and alive.
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