Currently, the mobGriefing game rule in Minecraft is a single toggle that controls all mob interactions with the world (e.g., Creepers exploding, Endermen picking blocks, Villagers farming, Sheep eating grass). While this rule is helpful, it is too broad. Turning it off completely often removes useful or fun mechanics along with the frustrating ones. I suggest splitting mobGriefing into separate options for different categories of mobs
specially for Minecraft pocket edition, playing in mobile is not easy.
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