I have tested the Copper Golems oxidization in so many different instances in Java edition and I'm not sure if there's something bugged in my game, but on tick rate 10,000 I've still yet to see a single Copper Golem oxidize a single level. If it's somehow intended for players to wait 10s of hours just to maybe get a chance for the Golem to oxidize and therefore get the statues it is a necessary change to make before the update gets released. These aren't necessarily a useful feature in terms of survival or farms or anything, which makes the oxidization times a bit ridiculous in my opinion. Again, maybe there's somehow a client side bug that changes how quick the Golems oxidize but I find that hard to believe. Please make the Golems oxidize within a maximum of 30 minutes per level I'd suggest. If these are planned to have features that can impact survival in the future then adjust them accordingly, but there's no reason to have a decorative block take this insane amount of time.
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