The fact that vibrant visuals runs badly on a console like the ps5 or Xbox series X/S isn’t because they are weak. It’s because you don’t allow players to change their native resolution according to their monitor settings. Having the game be rendered at a native 4K at all times is bad for performance and vibrant visuals just proves this even more. Players should be able to change the resolution of their game natively. The resolution slider under the video settings does not work, the game is already being downscaled by a monitor which means that if I want to lower my resolution to 50% (1080p) my game will become a blurry mess. This is a real problem, I am 100% sure that if the developers of this game listened to this post the experience when using vibrant visuals on consoles would be much better.
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