Special villages like the fortified villages would be a separate and distinct village type or new structure entirely. these villages would come equiped with guards(new mob/profession) as well as have walls. their could be new and different structuers as well, such as a place where the loot is stored, perhaps even later on a jail cell or jail. guards would be able to spawn with loot/armour. some even could have a netherite armour piece, though only for guard captain(new mob/new profession). the fortified villages could also be targets for pillager captains and raiding parties that do spawn, i.e. when a pillager captain is killed by a guard or perhaps the guard captain, that starts the raid(i.e. they can get bad omen effect) making raids more dynamic and more prone to happen, instead of the player triggering the raid to occur.. if town rating is bad., guards immediately attack the player and the player is then denoted as hostile by the guards and iron golem.
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