Function:
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Has a very small chance to pull items directly from the player’s hand.
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Returns the item with a 50 % chance of being upgraded or downgraded (e.g., wooden sword → stone or diamond sword, apple → golden apple or raw food).
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Instantly collects items dropped by the player, not items mined or naturally obtained.
Spawn: Forests or ruins
Interaction: Non-aggressive; players can avoid it by keeping distance or using special items.
Special: Rarely drops its own mystical items; emits whispering sounds and a subtle sparkle effect during swaps.
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