Adding two new villagers types:
Lumberjack - sells logs, planks, saplings and other plants and trees related items. Its workstation be woodcutter - same as stonecutter but for wood - it gonna be so useful and it's recipe be three logs of any type and iron ingot.
Miner - sells torches, ores and ores related items. Its workstation can be anvil.
Also giving fletching table a function to add effects to arrows with potions and even improving arrows, bows and crossbows.
New village types and improved styles:
Plains villages - no more straight pathways, more curvy and random. No more floating houses. Also houses improvements.
Jungle villages - need treetop villages on jungles biome.
Badlands villages - same design with desert ones but made with red sand and different terracottas.
Swamp villages - elevated villages over swamps. Made of mangrove wood and mud blocks.
Birch villages - villages made of birch woods.
New Pillager types:
Pirates - Swapn at Pirate Ships that spawn on oceans. Use swords as weapons instead of crossbows or axes. Ships can include loots of nautilus shells, different crops, dark woods, arrows and new armor trim!
Iceologer - spawns at icy castle in snowy biomes beside normal pillagers. Can summon magical iceblocks that fall over players. Also summons cold fangs (same as evokers) that give players slowness effect and drops totem of undying and blue packed ice. Spawns instead of evoker in snowy villages raids.
Also That duplicater pillagers come bakc too!
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