Vibrant Visuals is an amazing new graphics overhaul that improves the look of the game, however, this comes at a price: performance. This is unfortunately the reality of a more demanding graphics option.
It would be great if "super resolution" upscaling technologies like NVIDIA's DLSS, AMD's FSR, and Intel XeSS were implemented so that those with weaker devices on PC and possibly other devices are able to achieve better performance.
The ray-tracing graphics option does have upscaling support already. However, it is stuck with the outdated DLSS 2 upscaling model and is hilariously not customizable (it's only a simple toggle). Since this graphics option already has DLSS implemented, it may be realistically possible to also implement upscaling for Vibrant Visuals. Vibrant Visuals also has internal resolution sliders already, which will prove useful if upscaling is implemented
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