With the upcoming ghastlings, it's hinted that the ghast isn't native to the nether since they need water to survive. Plus, ghast tears are used for brewing regeneration potions.
I don't think making ghasts hostile on purpose fits into their character as (former, at least) parents/guardians/healers of the ghastlings. So, to still maintain their hostility while having it fit with the mob, I think the ghast should only attack players who aren't at max health in an attempt to "heal" the player from their perspective- like they didn't originally shoot fireballs but rather something healing, but they were corrupted by their stay in the nether.
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