Biome:
Twisted woods
Each mob inside biome is either affected in a negative way or a positive way. Such as:
Slower 1. Faster 2. Weaker 3. Stronger 4.
Some mobs:
Zombie wolves (50/50 affected negative and positive), ghost creatures (60/40 affected positive & negative) and also a zombified variant of a mob (I don't know which one it should be, so if this is added the devs get to decide)
More mobs:
Ghost wolf (can be tamed with about 2 - 6 bones), withering villager (docile until attacked, trades like a normal villager) and ghost cat (tamed with 2 - 4 raw or cooked fish)
Tamable mobs:
Zombie wolves & ghost wolves: Able to be tamed
Skeletal cat: Able to be tamed.
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