The rideable Happy Ghast is a great addition, but it would be even better if it had a trust system like wolves or horses. I propose a progressive bonding mechanic where the player gains control over time:
Level 0: Moves randomly, no control.
Level 1: Partially follows direction.
Level 2: Limited horizontal control.
Level 3: Full movement control.
Level 4: Full directional and vertical control (like a flying horse).
Trust increases by riding it, feeding special items (e.g., ghast tears), not hurting it, and spending peaceful time together. Visual cues (particles, eyes, glow) could reflect trust levels.
This adds depth and balance without making it overpowered, and it could be implemented without "Experimental Features," so achievements stay enabled.
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