When exploring caves, it's nearly impossible to see what's around you without a light source, I mean darkness effect dark, and even then that doesn't always do much in the pitch black. Hard to see what's coming. When you turn up the brightness to compensate, light sources become incredibly blinding, whitening the screen when you're near them. Love the layers of shadow and the new way light works, but decreasing the contrast when light levels are low could be something to look at to fix this issue. As things stand, it's literally going in blind.
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