Grass and other foliage stops rendering at half of the render distance, to at most 12 chunks. I feel like this makes the game look more empty as you look at terrain in the distance. The grass pops into view as you get closer, which I feel looks odd. I see how this could improve performance on low-end devices like phones, but Bedrock Edition also runs on powerful consoles and PCs. I suggest allowing grass and all other foliage to render all the way to the end of the render distance, improving the look and feel of the game. This would also match the behavior on Java Edition. A slider to adjust this could even be added, or have this change only on console and PC, whatever works best.
Please sign in to leave a comment.
1 Comments