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Survival Mechanics from the Glowing effect

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    Registered User commented
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    "Yes, that's destructive, but the player's the one who started it"

    *precedes to talk about a new Skeleton that shoots glowing arrows*

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    Btw, for players that don't want to participate in these survival mechanics and still want to explore caves, they can get rid of the effect by carrying milk with them, and maybe when a spectral skeleton is close enough, it will have the glowing effect, so the player can be careful when traversing caves.

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    Registered User commented
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    AnarchyGUY I I never said anything about ghost skeletons, spectral skeletons refer to skeletons that can shoot spectral arrows.

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    Lasercraft 32 when I refer to the player starting it, I'm talking about the player not drinking milk and removing the effect. It's the player's fault for not carrying milk, similar to raids. Though I do understand where you're coming from, and it would be better if the mob instead gave a glowing when you killed it, but had a resource valuable enough to go ahead with that decision.