Strictly for humanoid and humanoid type mobs feedback and suggestions. Bugs, duplicate ideas, lists of things, and support issues will be deleted.

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Wandering Trader

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    Registered User commented
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    The purpose of the Wandering Trader is to give players a way to get items that are difficult to get in certain circumstances. Like biome specific things. It's a way for players to get items they would otherwise be unable to get (for example, if you have a single-biome world that's entirely desert, the Wandering Trader is a way to get ice, coral, saplings, flowers, and all sorts of other things).

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    Registered User commented
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    Or at least take other items in trade, for another even if trade boards abuse like 10 local saplings for 1 dark oak or jungle, or 20 poppies for Valley of the Lilly, maps would be hand and they could also carry exclusive trades like 10 pufferfish for a point of Water Breathing that lasts (10 min!)  that would make them more interesting and more like for players to interact with given the only easy way to get emeralds is to find a village.