In the camp we should just have a random villager walking around and stopping at stalls, if the player goes up to the villager ,the villager would give them one quest, example if it's a cleric it would request the player to kill 100 zombies or if it's a fletcher it could request a specific bowl or crossbow. Depending on the villager profession they would request for different items and there rewards could be emeralds, artifacts or unique variation of the weapon they requested or something that is related to there job (example the fletcher could give you a flaming quiver). Each day there would be a different villager with a different quest and profession and would only give you one quest per day.
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