I have some requests on improving Minecraft Bedrock’s touch UI.
Firstly, scrolling, even on a powerful iPad Pro, lags and falls behind the finger. Minecraft should work to accelerate its scrolling.
Additionally, the rubber banding is linear and there is a clear stop instead of a gradual slowdown which is the convention on virtually all touch interfaces. FYI, rubber banding is the way that when you scroll to the very top or bottom of a list and try to keep scrolling the UI will let you know that you’ve reached the end and that the device is not frozen by still letting you scroll but making it harder and harder to do so.
Lastly, the UI treats the finger like a mouse pointer. Taps are interpreted as clicks and swipes are interpreted as scrolling when in a scrollable area and also mouse hovers. Hover states are not suitable for mobile as there is no such thing as hover with touch input and they get mistaken for the pressed down state of a button. This is very confusing as the user wouldn’t know if they accidentally pressed a button or if they are scrolling. This issue is elevated by the fact that because the lagging scrolling, the button with the hover state will change as the list move slow than the finger therefore the button underneath the finger changes.
Adding these three problems together: slow scrolling, linear rubber-banding, and hover states with touch, you get bad user experience when navigating menus, especially the settings, where there is a lot of scrolling involved.
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