A command to control the animations of a texture
/animate file_path.texture_name [reset,stop,play,add] (frame)
Examples:
/animate block.soul_fire set 3 - Set the 3rd frame of an animation
/animate block.soul_fire stop - Just stops the animation at current frame
/animate block.soul_fire play - plays the animation if it is stopped
/animate block.soul_fire reset - Reset the animation (same as set 0), but also plays the animation if it is stopped
Maybe this can be useless for normal users, but it's a good addition for map-makers
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