Here would be the syntax:
/size {@s, @p, @a, @r, @e} {add, reset, remove, set} {0.01>200}
Add would add size onto the size the player already is,
Reset would send the player back to 1 or whatever the normal player size is,
Remove would remove size put on the player,
Set would just set the player's size.
You would only be able to set your size to at the lowest 0.01 to the highest somewhere around 200.
The command would change the player model size and the camera position too and where the pain is.
Also, I think /sizedetect {@s, @p, @a, @r, @e} would be a good command too.
When you input it into the command block or chat, it would say,
Player size is at {Player size}
or
Mob size is at {Mob size}
And finally /sizetime {@s, @p, @a, @r, @e} {startingSize} {endingSize} {seconds between transition}
/sizetime would set your size over the time indicated
Starting Size would be the size your start at.
Ending Size would be the size you end at.
Seconds between transition would be how long it would take for you to go from the starting size to the ending size.
Maps would be very interesting with this change.
Please integrate this, I need it, and I think many other people would like this in Minecraft too.
Please sign in to leave a comment.
13 Comments