This is mainly things with enchantments. Alright so, the multiple arrows enchantment should be considered powerful, which is a down grade for the character, but then an upgrade is the bonus shot enchantment should be upgraded, up to 75% of the damage. And another thing is, the enchantment pain cycle, I think the pain you take with the attacks should be reduced a little, but then it was made a powerful enchantment. Costs more enchantment points, but it would catch the attention of more people then and be more used! It should also be on bows- or something similar should be on bows. Also the range on the maces of the royal gaurds should be reduced, because it’s so hard to get a hit on them, and they are kinda to op. Although don’t reduce it to much, as to not make it to easy. Maybe reduce the damage instead?
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