Hello :) Today I want to leave a concern that has been going through my head these days.
Imagine growing a golem to protect your villagers, crops, turtle eggs, or whatever, you go to the mine and when you return it is in the fifth chorizo of the mountain in the background, it is ridiculous to spend 36 iron on that, well listen my idea:
Now you decide the patrol system of the golems, when you create an interface with 2 options "assign a patrol" or "move freely" just choose a block to start then choose another block where it will go from the previous block and so on Until returning to the first assigned block is very simple and useful and if you want to change it then shift plus right click and well the same process, it would also be nice if there was another option in the same interface such as "assign objectives" with a list of mobs and connected players For golem to be neutral or aggressive with a specific entity or unwanted player, that apart from robbing you, they kill your pets and golems so I will trust that my golem really protects my house.
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