Idea: scoreboard criteria that tracks damage dealt/taken that was blocked by armor.
Why/Context: Currently there are only scoreboard criteria for damage resisted (by the potion effect), absorbed (by potion effect), taken (*after* armor), and blocked by shield (including all of their damage dealt counterparts). This almost allows for full tracking of all damage dealt/taken by a player, except it doesn't. There is currently no way to track a players damage pre-armor mitigation, which is an inconsistency that does not need to exist.
Benefit: With the addition of a damage blocked by armor scoreboard criteria, a FULL damage breakdown can be made from the damage that a player receives. It would also just complete the set of damage criteria, as not having it just does not feel right.
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