Attributes for Bows would be phenomenally for people making custom weapons. You can already customize melee weapons with attack_damage, attack_speed, and attack_knockback, but ranged weapons such as the bow and the crossbow lack that ability. My suggestion is that similar attributes are introduced for the bow and crossbow and maybe something to do with reach as attack_reach exists in the combat snapshots. However, this does not have to be implemented straight away into the game it can be tested in a combat snapshot.
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