Slim legs would shrink the legs into 3x8 or 4x16 (depending on the skin pixel size) just like how slim arms does to a skin's arms (shrinks the width of the arms). If this wouldn't fit the java aspect, this would fit nicely in Bedrock's aspect atleast.
The legs would be indented inwards instead of outwards.
This would be separated into 2 types:
-normal skin, slim legs
-slim arms, slim legs
This would also add a bit more of creativity in making skins.
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