If you want to propose a change to an existing structure (like villages), or add something brand new in a current dimension or biome, this is the place.

19

Update the mob spawners or 'dungeons'

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  • 2
    Registered User commented
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    Like with skulls, more rooms and room types, and stuff like that? Voted!

  • 1
    Registered User commented
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    "Adventures&Dungeons update" :)

    I don't think it should be too big though, cool big dungeons can be built by players for players.

  • 0
    Registered User commented
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    I agree some new challenge would be good, and another post got me thinking of "Pocket Dimensions" for Mazes and Dungeons, this would allow for huge/detailed builds without impacting the world generation, just an archway for the portal. To decrease the Mob Farm have these pocket dimensions be more like events, lasting only about 4 hours real-time (12 game days) and then they close and regenerate. On Peaceful and Normal a player trapped inside would be teleported to the archway, Hard and Hardcore would fall to void, items stored in chests in the dungeon would be lost. Every game day a gong/alarm would do the count down from 12 rings. So if you only hear 1 gong in the dungeon you have 20 minutes to escape. This would allow for mixing blocks/mobs from all dimensions, so you never know your loot, or danger you will face in what combination. As an optional risk/reward with no ability to farm and a limited time frame, I think would add playability. Especially if they even only start randomly every few full moons. 

  • 0
    Registered User commented
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    It is actually so rare to find, and it might just be THE most forgotten and yet one of the most useful structures for XP points in Minecraft.

    Oh, my bad, it's not a structure according to the /locate command. That's how forgotten it is.