The redstone golem should spawn around the sub biome of the volcano biome and should have fire resistance so it can't die to lava, and It should also have 28 health points so that it can be not so hard for players in middle game gear and exciting for players in endgame gear but the mob should be uncommon to find so it won't be annoying.The redstone monstrosity should be a boss and can be found in the top of the inactive volcano.The redstone monstrosity should have 240 health points so it can be beaten in late game gear and in in endgame gear.the attacks of the regular redstone golem should do 3.5 hearths of damage, and the redstone monstrosity should have two attack types.One of the attacks would be the regular swing attack with its arms and would do 4.5 hearts of damage and can be blocked using a shield.The second one would be it throwing up piles of magma like how they do it in MC dungeons and would do 6 hearths of damage each but will be rare for the boss to use this attack.When the redstone monstrosity has 1/3 of its health left it would gain a little bit of resistance but be slower.When the redstone golem is killed it would drop cobblestone and redstone dust, and the redstone monstrocity should drop a redstone and smooth stone blocks, but the player would have to leave the volcano because when the boss is defeated the volcano erupts.
Thank you developers for reading my idea and please use this idea it took a lot of thinking for this idea to be made so have a great day.
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