The Settler Villager would be a recruitable villager. Once recruited, it would have 4 job types to choose from. It would have a 3x3 inventory space and primary tool requirement and secondary tool that isn’t required. It could be either a hunter, soldier, miner, or worker.
A hunter would need a basic sword to hunt a player-selected mob in the village area.
A soldier would need one of any weapon. Close combat weapons would require a shield in the secondary slot. They would not be able to leave further than 32 blocks past the village area.
A miner would need any basic pick, axe, or shovel to mine a player-set area. The secondary slot is for torches unless it’s an axe.
The worker would need a bell on a stick to be linked to chests, levers (you get the idea)
There would be one per village and they would only be recruitable by giving them a block of emerald. They will drop whatever they have if they die.
Please sign in to leave a comment.
1 Comments