I think piglins should not just spawn in groups, but live together and help each other. Unlike villagers, who's professions are only for trading, the piglins roles would actually be needed for the groups survival. The first profession is the soldier. They wear the original piglin outfit and wield a sword. They are good for fighting against other groups and can fill in for a hunter if they died or went missing. The next profession is the hunter. They where a darkened piglin pelt and carry a crossbow. They hunt hoglins so their group doesn't starve. (Piglins will only starve to death on normal and hard mode.) The next profession is inspired by a dungeons dlc mob (And would look like it too.) Please hear me out and don't delete this post. The fungi thrower would simply blind enemies of the group with fungus bombs. They could hunt, fight, and guard. But the bombs only do 1 heart of damage. The last one is the supplier who carries things around for their group in a backpack. Then there's the piglin brute who would be an extremely strong territory guard. Piglins should also be able to breed with cooked pork chop. They would have a special ability to hold pork over fire and cook it. The piglins would also get into fights with other groups. These fights would last 3 minutes to 2 hours. Piglins would also let you into the group if you bartered enough. This would welcome you into the territory. You wouldn't have to wear gold around them. Just make sure your not in another group!
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