The Fetcher is a new mob. It is blind but it can find its prey with smell and sound. The Fetcher acts similar to the phantom except it doesn't burn in daylight and has a love-hate relationship with the player. Naturally they are neutral to any mob that isn't peaceful. (They will naturally hunt any birds, goats, cows, pigs, sheep, bats, bees, and any other mobs like that.) Fetchers fly away from phantoms and the player (similar to how dolphins try to swim away from guardians). Fetchers can be bred using rabbit's foot. The baby will trust you and won't fly away from you. If you breed two of those Fetchers that trust you then you will get another baby that trusts you more. There are 4 levels of trust. The first is not flying away from you, second is dropping items towards you ocassionally (just drops like feathers and rabbit's foot same as cats), the third is attacking mobs that you want them to, and fourth is attacking mobs that attack you. You can make a potion of weakness or slowness then when you throw it on a mob, a Fetcher will attack it. If you throw it on a mob it wouldn't attack naturally it will only attack that mob if it has a trust level of 3 or above.
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