I Think that their should be a gamerule, that disables Entity Changing (EX : Baby animals wont grow up) (EX2 -cross-dimension mobs wont change, such as piglins) (EX-3- Zombies wont turn into drowns underwater) (EX-4 , Any mob that has a property for on lightning strike change to [Entity]) (EX-5 , Villager's Wont Leave their Job OR take a job.) This Gamerule's purpose would be to HELP users who are working on Adventure maps,
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