Decrease dead ends in huge caves
First off, I want to say the Mojang has and is doing a phenomenal job on minecraft as a whole. Checking out the underground of the new snapshot, it still felt empty shape-wise (I know biomes themselves are WIP). We were shown these huge systems you could fly through large distances with. They do exist, but they're very rare. Otherwise sometimes there are large flat rooms that don't branch off very far or connect elsewhere. Those large rooms don't currently recreate the endless winding cave experience I felt when normally caving, as the big caves very often just end after the big room.
My suggestion is to have all large caves branch and connect to each other somehow.
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