What about making the clients send the following information to servers: Reach, speed, knockback
And notify if any of these values changes during a players time on the server.
That way we can still have modifications but changing certain values can make servers stop u from joining certain gamemodes. So you can still join the server and wont get banned but you can only join pvp gamemodes if ur reach is 3 and so on.
Only sending reach, speed and kb values wouldnt be interfering with privacy.
This would still allow the user to use mods to their pleasing without restriciting them in anyway. What gets sent to the server can be changed but only by Microsoft/minecraft developers (so if any values in the future is needed to keep the game cheater free then it could be added in a small update).
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