The glow squid as of currently is just a variant of the normal squid that drops the very useful glow sack but as a mob all by itself it doesn't do much. As challenge to acquire its glow sack I think it should have these two behaviors, first it should only spawn in deep oceans and swim at the lowest depths, second if a player enters in a 10 block radius with a line of sight to the glow squid, slow the player down by around 50% and make it so the player's camera angle is pushed to face toward the glow squid (kind of like the Mesmer in Subnautica) and the glow squid will begin to retreat from the player.
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