What is parity? This category is designed just for features that exist but work one way on one platform, and another way on a different platform. Bugs are not parity! Items in snapshots and betas are subject to change so please be sure to only post about things that are currently released in Minecraft. Please read the intro post before you post!

59

Entity cramming on Bedrock

4 Comments

Please sign in to leave a comment.

Sorted by oldest
  • 4
    Registered User commented
    Comment actions Permalink

    I'm against this, entity cramming is one of those unfair deaths in Minecraft that new players might not know about. Same goes for beds and respawn anchors exploding. Entity cramming checks can also introduce lag.

    Maybe in the future, we can instead have new auto-kill redstone blocks for farms!

  • 2
    Registered User commented
    Comment actions Permalink

    Yes I agree entity craming is something that should be in bedrock edition to help prevent lag if for ever reason there are 44 mobs in one block and it's also great for traps :D

  • 0
    Registered User commented
    Comment actions Permalink

    Now that the newest 1.17.30 update has Nerfed trident killers and the looting effect on tridents we Bedrock folks need this more than ever. Since I started becoming more involved with the background of this game rather than just playing it I have heard nothing but talk of parity and the need and desire for it both from the end users and the producers of the game, yet to date we seem further from any sort of parity than ever before.

  • 0
    Registered User commented
    Comment actions Permalink

    I know I'm late to this topic but I think it could be very beneficial to have entity cramming with larger mob farms to reduce the risks of lag on the system when things go awry and mobs build up