In the soul sand valley, pieces of basalt will mysteriously float towards each other and form a basalt creature possessed by the spirits in the soul soil. This creature will follow and attack you like most melee mobs, but if it runs low on health, it will stick its arms in the ground for 2 seconds to heal itself in the soul sand/soil. If it's off the soul sand/soil, it won't be able to heal, making it much easier to defeat. This would add more strategy to the Nether DLC.
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