At the moment, throwing an angry Piglin gold leads to it pausing, trading, and tossing the player an item after continuing its aggression. I propose that Piglins tossed gold in an angered state will take some gold, keep it, and that individual Piglin will grant bubble immunity to the player for a time. This makes sense, fits with Piglin lore, and is more realistic than the current system. So if a player is being chased by Piglins after having angered them accidentally, they can buy them off by tossing some gold.
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