In java edition, you can enchant anything at any level. For example, enchanting a stick to be knockback 1000. Right now in bedrock edition, you can only enchant a sword with knockback, and only up to knockback 2. I make minigames to play them with my friends, and they don't have java edition, and even if they did, LAN doesn't work (fix that too). I want to be able to have more customizability so I can make something like sheep tennis, and also just mess around with ridiculous enchantments, which I do a lot in java. I'm taking up coding, so I'm sure adding this would be as simple as removing the code that is capping the enchantments, at least with the /enchant command. I would also like to be able to summon tnt with a certain level of fuse (the time it takes to explode), which is once again in java edition. I would also like to have customizable tnt in both versions with a tool exclusive to creative mode, not being able to craft or use it in survival. Crafted tnt would stay the same, but you could increase or decrease the explosion area size and shape, damage, knockback, fuse, and whether it is lit when placed or not. This would add so much to a vanilla minigame maker's toolbox, and I'm sure everyone who messes around in creative mode will love it.
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