Cauldron should have different ranges of signal strength
Depending on the content inside the cauldron, the comparator will output different signal strength. For example for water it is 1, 2 and 3 respectively; lava could have an output of 15 since it's a dangerous liquid, and powder snow levels could have signals strengths of 3, 6 and 9. It would be great to have more diversity in moveable blocks with different signal strength.
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