It can be the same /fill command but with new arguments like
/fill 10 10 10 20 10 20 armor_stand {NoGravity:1}
it can also be a new command like /entityfill or something
Example:
/entityfill 10 10 10 20 10 20 armor_stand {NoGravity:1,Tags:["randomspawn"]}
i think this will be so helpfull and make it easier for us map & datapacks maker to fill a certain area with a certain entity
without spawning them location by location
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