Rather than having the player drink milk to remove Bad Omen, which makes no sense. Have the players make up for what they did by requiring the player to go to an outpost and give the pillagers enough emeralds to remove the effect. You can also give patrols emeralds to stop them from attacking.
Not only does this give emeralds a purpose outside of trading, but it also incentivizes players who live in villages to trade for emeralds and keep some on them in case they get Bad Omen.
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