Right now, the only way redstone can interact with jukeboxes is by giving a comparator output based on what song is currently playing. That doesn't have many use cases at all, so I propose completely changing how jukeboxes work with redstone.
Hoppers
Hoppers should be able to push and pull music disks to and from jukeboxes. Hoppers pulling from jukeboxes would pull the disk out regardless of whether not the current song is finished playing
Comparators
Comparators should output their signal based on how far along the current disk is. No music disk/music disk that just started playing would give out a signal strength of 0. A music disk that is finished playing would give out a strength of 15, and any in between would give out a relative strength.
Uses
The new system allows for completely automated jukeboxes, where one disk ends the next one can be put in. It also allows for further customization, for example you could make a button that when pressed will skip to the next song. A more obscure use may be longer specific length timers, not sure how useful that would be, though.
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