The Warden~huge, bulky, and most likely made entirely of sentient sculk growths... but how does a Warden come to be? for that, i suggest the Proto-Warden~a smaller, non-mobile warden-in-progress that spawns on lone blocks in the sculk growths. these "baby" wardens may not be capable of pummeling your netherite-clad body into a blocky pulp, seeing as they are just a head, but they are still quite dangerous with their ability to gather up sounds that play nearby and blast them back at it's target as a deadly supersonic wave. however, there is a weakness to it; sneaking. as long as you aren't moving or are moving slowly, the proto-warden can't do anything but let you kill it... though this may automatically enrage any complete wardens in, say, a 100x100 radius of the proto-warden?
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