After being attacked a few times without being able to attack back, The Warden should roar. When the warden roars, it finds your exact location and now heads to your last known location, ignoring other sounds, and flails wildly when it gets to your last known location. The warden could also attempt to throw a sulk growth ball at you that can transmit your location even when not moving. The sulk growth ball could give either 1. a potion effect with a duration or 2. attatch to a piece of your armour as a curse (curse of following?), and you would have to disenchant your gear or take it off to get The Warden to stop following. These are just ways to make The Warden instantly more terrifying if you anger it.
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